![sequence-2022-11-21-15h18m40s108.png](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1669072726025-MK719ALDUY64DGRJTIMT/sequence-2022-11-21-15h18m40s108.png)
Studio229 - "Metropolis"
During a lull in production, we decided to use the downtime by creating a cinematic opening logo in the style of Fritz Lang's Metropolis. This required learning new rendering and compositing skills to bring that classic black * white filmic look to life. We completed this project in just under a month, creating a whole new rendering & development pipeline to go along with it.
Responsibilities:
Director, Modeling & Animation
![](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517364111142-11E9T7JGM7IH6H4Y9ZLN/image-asset.jpeg)
Check the featurette on how we brought Metropolis to life!
![The original 'storyboard' drawn by Cobalt became the basis for our vertical camera move.](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517362823887-DQG6Z650STVZ41YSEYQQ/TestPicture2.jpg)
The original 'storyboard' drawn by Cobalt became the basis for our vertical camera move.
![The art design storyboard followed, using mockups and WIP renders to portray what each section would look like, setting the mood for the whole production.](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517363122590-HDCPA779EJ422DYWYSK8/metropolis_storyboard_v1_0.png)
The art design storyboard followed, using mockups and WIP renders to portray what each section would look like, setting the mood for the whole production.
![Work-In-Progress renders of the sub-city factory](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517362865428-WJ9EHQK7B5SI8GUGBE9L/0031.png)
Work-In-Progress renders of the sub-city factory
![f_74_s200_t7m.png](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517363027651-Z2DUW3J42S5HN934WPOD/f_74_s200_t7m.png)
![generatorlights3.png](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517362908785-9Y2TNHTJSPC7MWXN9Q8S/generatorlights3.png)
![Reference notes from Cobalt on how the underground crane structure could be animated](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517363075982-EAKB8CUFNQ66PBVCB6EF/crane_notes_lights_anim.png)
Reference notes from Cobalt on how the underground crane structure could be animated
![This is an OpenGL preview which allowed us to preview the scene without rendering. Each frame would take over two hours to render, so this was much quicker!](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517362918314-X7CXH6PQ008IOV2MIZYY/master_f170_opengl.png)
This is an OpenGL preview which allowed us to preview the scene without rendering. Each frame would take over two hours to render, so this was much quicker!
![master_signs_f161_s600_12_t54m.png](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517362941824-QQQPSP0DTI32TEUVPDL6/master_signs_f161_s600_12_t54m.png)
![In addition to the procedural background buildings, several key buildings were built with higher levels of detail](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517363038170-59SNYPUXT0N2M3ZBR924/metropolis_bldgs_WIP_11.png)
In addition to the procedural background buildings, several key buildings were built with higher levels of detail
![Cobalt's reference notes on the changes needed to be made on a procedural building template](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517363063247-MMAMLDS9B27X9NGCYAM9/bldg_03_v1_revisions.png)
Cobalt's reference notes on the changes needed to be made on a procedural building template
![An alternate neon-topped building gave a unique look, but didn't fit in with the Studio229 logo so was eventually scrapped.](https://images.squarespace-cdn.com/content/v1/59d70e70914e6bb7e364bdc6/1517363138711-PZRXXMOKR5MTHGWOVEDU/bldg_logo_neon_PO_f187.png)
An alternate neon-topped building gave a unique look, but didn't fit in with the Studio229 logo so was eventually scrapped.